Live a fantasy adventure in Guild Wars Reforged, the award-winning MASSIVELY MULTIPLAYER ONLINE ROLE PLAYING GAME enjoyed by millions, now re-energized with system enhancements and enhanced for mobile play. Experience the complete saga: from the fall of Ascalon to the desperate stand against Nightfall, every campaign is an epic chapter of Tyria history. And with full cross-play and cross-progression, you'll play how you want, when you want.
Choose your adventure: Incredible stories await across 3 massive parallel campaigns. Explore hundreds of quests, challenging missions, holiday event surprises, and more!
Choose your build: Craft unique builds from ten professions and personalize your gameplay by combining armor sets, weapons, and thousands of skills. As you adventure, explore new lands, and conquer new foes, your arsenal of abilities will grow.
Choose your allies: Party up with other players, create a team of reliable NPC henchmen, or recruit customizable heroes to join you in fun, tactical battles.
Choose your challenge: Test your team's mettle against other players in PVP—or complete a PvE campaign to challenge yourself with hard-mode versions of maps and missions.
Real Game, Good Developers, Good Community. This is top tier for the ios app store
RacingReviewer
I have been enjoying the game already, within just a few hours and a few levels. I can tell this is a classic, nostalgic, well built mmo that has been brought back for new players like myself. I’m very excited to keep sinking my teeth further into my build and the world and quests. I just hope they are fast to get to the bugs. In the starting zone already I’m getting some bugs. One example is the “Poor Tenant” quest in which you must lure the three swarms of bees with a giant honeycomb. They bees repeatedly get stuck on the close side of the bridge, and nothing I do can make them move again. I’ve tried a few times, trying hard to keep the bees in the middle so there is no terrain to stick on, and even then they randomly stop. So, with a game positioned to get a lot of new players, I’m just a little disappointed in how buggy it does seem to be. I also can’t play on the highest graphics settings without heat and glitches, and I am on iPhone 17 pro. I have absolute faith these hitches will be ironed out by this killer dev team. However, it has dampened what I hoped would be a smooth new player experience.
quick review
j3);$;$:&
I’ve wanted to get into this game for ages and I’m excited to finally have it on my phone! After playing through pre searing ascalon, here are the things i noticed. 1. this is the full, complete version of the 2005 game. It’s literally the pc game on your phone, not watered down at all.2. There are minimal performance issues (occasional lag, but nothing unplayable) but the game should be played with access to a charger since it uses a lot of battery3. the UI is good, operates well on mobile, though it would be nice if it were possible to zoom/out. item details also don’t appear on selection, and only appear when held. finally, sometimes in outposts it is possible to accidentally open the chat since messages appear in the same place as the joystick zone.GW1 is an old game, admittedly not for everyone, but the mobile port is functional and enjoyable for a new player like myself. wish i could give it 4.5 stars, since there is room for improvement, but i haven’t encountered anything to significantly hinder my experience.
A solid port
Kay.PvP
I have been playing GW since 2006, and have been saying it would be a great phone game ever since GW2 release, so thank you for making that happen! The port is solid, some bugs but the devs have been pushing new builds live very frequently to address them which I appreciate. Many of the reviews here seem very confused: this is THE full original mainline Guild Wars game from 2005. You are in the same instances and servers having the same experience as us long time players on PC. It’s fully cross play enabled, I’m playing on mobile on the same account I’ve had since 2007 and often swap between the PC and mobile version. I wouldn’t personally play the hardest content on mobile (yet), same as other cross play games, but my experience questing has been great and this release got me hooked to gw1 again. Keep up the great work and thank you for bringing new life to the game! It’s been a long time since I’ve seen so many new players asking questions in Ascalon and Kamadan, and it’s been fun welcoming them to the game.
Incredible
random47483
Randomly came across this while browsing the App store and couldn’t believe my eyes. So of course after realizing it was legit I downloaded it to my phone. All the expansions and extra character slots I bought 17 years ago were still available when I logged into my account. I haven’t played in years but all my characters were as I left them so I’ve been having a great time running around killing mobs. The touch screen controls work well enough. Movement and skill / weapon selecting is comfortable, the targeting system could use some work, but is still serviceable. I was surprised to see controller support was added and that too is what I’d call serviceable, but needs some optimization. All of this applies to the iPad, but the iPad has keyboard and mouse support too, which is really nice. The game runs really well on my iPhone 15 pro and iPad Pro M4. I run this on the lower side of graphics and locked to 60 fps, or else my phone and iPad gets super hot. There have been the occasional crash due to a memory error, but I’ve usually been a able to just relaunch my session and pick back up where it crashed… sometimes mid battle, but oh well. In conclusion, I’m back into GW now and I’ve redownloaded it onto my computer as well. I hope the devs keep adding QoL for touch screen devices because this is a surprisingly enjoyable experience for a PC MKB game ported to mobile.