你覺得已經對手上拎著嘅呢部嘢好熟悉?真係? 試下唔好再篤它碌它,索性完全唔好再掂個 Mon 啦。要破解《黑盒》嘅謎題,你需要靜下心神、翻山越嶺、呼朋喚友、並且同天地連線。想過關,你就要跳出思想嘅框框。 《黑盒》內極簡主義嘅視覺提示令你喺矛塞頓開,不由自主驚呼 ”哦~” 嘅一刻滿足感爆棚。細膩嘅聲音提示令你即使咪埋眼亦能體驗《黑盒》嘅樂趣。通過精心設計嘅震動回報、環環相扣嘅彩蛋,以及突破螢幕限制嘅過關方法,《黑盒》重新定義解謎遊戲。你將會以全新角度看待你手上嘅電話。 你覺得自己係個醒目仔?證明嚟睇下~ (《黑盒》係一個由Ryan McLeod設計,仍然持續開發緊嘅遊戲。 如果佢唔係食緊墨西哥捲餅,又唔係飲緊咖啡,咁佢一定係忙緊設計《黑盒》嘅新關卡。) ■ 更多
編輯精選 這款 Apple Design Award 得獎作品的謎題引人入勝,讓你願意花上數小時尋找細微的線索。你或許無須點擊或滑動螢幕,但到底是該傾斜 iPhone、對喇叭大喊,還是有其他更複雜的操作才能闖關?創意發想找出答案,享受那無與倫比的成就感。
編輯精選 這款 Apple Design Award 得獎作品的謎題引人入勝,讓你願意花上數小時尋找細微的線索。你或許無須點擊或滑動螢幕,但到底是該傾斜 iPhone、對喇叭大喊,還是有其他更複雜的操作才能闖關?創意發想找出答案,享受那無與倫比的成就感。
The joy of figuring things out 2017/12/24 Enzo Hu You will be happy and satisfied when you finally understand how the “blackbox” works, you need to try this game.
2017/12/24 Enzo Hu You will be happy and satisfied when you finally understand how the “blackbox” works, you need to try this game.
3.0! Blackbox 本週滿十歲了!從十年前第一次按下送出鍵到現在,從沒想過會走到這一步。自 2.0 以來遊戲已經變得更洗鍊、更迷人,雖然這次只帶來其中一部分成果,但還是很適合用這個大版本號來紀念。今年還有更多驚喜在路上 ;) 新內容 ■ 在更多地方加入超療癒的「液態玻璃」效果 ■ 光線過場更平滑、更流暢、更有弧度 ■ 離開關卡的「蟲洞」現在更順、更滑,而且放著不管太久會自己收起來 ■ 教學變得更寬鬆(對某些人來說) ■ 社群按鈕現在更讓人忍不住想點一下 修正與改進 ■ 修正在獲得提示點數時,提示商店按鈕有時會消失的問題 ■ 修正在用光提示點數後,購買提示按鈕不會出現的問題 ■ 修正一個紫色關卡第一次開啟時,沒能聽見你聲音的問題 ■ 修正一個橘色關卡在音量階段中會跳過某些頻率的問題 ■ 修正部分掃描關卡中,相機預覽畫面會凍結的問題 ■ 修正一個粉色關卡第一次開啟時,燈光會固執地對錯位置對齊的問題 ■ 提升一個在乎你所在地點的藍色關卡的定位判定精準度 ■ 修正離開關卡時按鈕動畫會閃爍的問題 ■ 提升多個關卡的 VoiceOver 無障礙支援 ■ 修正數個可能導致閃退的問題 ■ 大量幕後打磨與效能優化 3.0 3月2日
New challenges are actively in the works, but for now… ■ Squashed a bunch of audio crashes ■ New 3D glass tilt effect on Barriers ■ A certain dark-red meta challenge no longer crashes at the end of the month ■ A dizzying red challenge behaves better if you leave it part-way through solving ■ A certain sticky challenge now has better visual and audio feedback ■ A 6 Light lavender challenge now uses a lot less of your battery ■ Fixed some AirPod audio routing issues ■ Fixed an infinite hint-credit glitch between shared devices ■ Fixed an issue that could cause players to lose progress after reinstalling 2.5.2 2月5日
مرحبا! Arabic is here! (and full right-to-left support with it) ■ Lights now flash with a subtle HDR effect when they turn on ■ App launches are noticeably faster ■ Fixed an orange challenge that sometimes stubbornly didn’t accept the last signal ■ Fixed an edge-case with the two-part red challenge near the top ■ Fixed QR challenges staying paused after closing the hints screen ■ Fixed credits heart icon not filling when you read all the credits :) ■ Squashed a handful of crashes ■ Arabic & right-to-left improvements: hint text displays correctly, buttons no longer get cut off, credits scroll the right direction 2.5.1 1月29日
■ Squashed several audio-related crashes (Core Audio, you keep me humble) ■ Reduced CPU usage while VoiceOver is active from "space heater" to "reasonable" ■ Fixed app rotation misbehaving on iOS 26 ■ Tutorial is now a bit more forgiving on iPads ■ Smoother barrier animations ■ Credits names scroll more consistently across devices ■ iPad improvements: better text scaling, nicer store layout, fixed layout on iPad Mini, fixed clipped launch image on those new giant iPads ■ Updated many localizations to be more complete! 2.5 1月21日
■ Fixed a crash for players playing with the grid ■ Fixed wormhole transitions back to the grid (once again buttery smooth) ■ Fixed lots of little delays while moving about the game ■ Attempted to fix another audio crash (when will it end?) 2.4.3 2025/12/16
■ Smooth and fun new grid ripple animations (tap, hold, and drag around!) ■ Faster app launch ■ Fixed occasional stutter when opening puzzles and tapping the grid ■ Fixed sound effects sometimes not playing more than once ■ Fixed some crashes 2.4.2 2025/12/09
■ Fixed a misbehaving challenge next to the notifications icon (for good this time!) ■ Fixed a bug where the screenshot UI wouldn’t dismiss on some devices running iOS 26 ■ Improved how I ask you for money to support my work (shoutout to Alex and Yo-Wei from Hyperfixed and Proxy who kicked my butt into gear to finish this redesign) 2.4.1 2025/11/23
■ Fixed a misbehaving challenge next to the notifications icon (for good this time!) ■ Fixed a bug where the screenshot UI wouldn’t dismiss on some devices running iOS 26 ■ Improved how I ask you for money to support my work (shoutout to Alex and Yo-Wei from Hyperfixed and Proxy who kicked my butt into gear to finish this redesign) 2.4 2025/11/21
Big little fixes! (or what I like to call “always polishing my little rock”) ■ Fixed an issue where sharing Blackbox didn’t register. ■ Fixed a lot of visual jank when opening the store ■ Potentially fixed a very impossible to track down audio crash (fingers crossed) ■ Fixed delayed audio in the 3-pink-light challenge (one of my favorite soundscapes!) ■ Fixed some broken accessibility labels ■ Hopefully improved ease of the blue magnifying-glass meta challenge 2.3.2 2025/10/08
■ Fixed shiny new glass icons on iPad ■ Fixed bug where closed merch store was partially visible on iPad still (RIP) ■ Fixed dynamic island based animations on newer devices ■ Fixed a crash that resulted when sharing to Instagram Stories from non-OLED devices ■ Add cowboy shaking warning to more challenges 2.3.1 2025/09/20
Hello shiny translucent newness ■ Glass panels and buttons galore ■ Rebuilt and polished icons ready for your home screen 2.3 2025/09/16
■ Fixed a misbehaving challenge next to the notifications icon ■ Fixed some misaligned buttons That’s all for now :) 2.2.25 2025/08/25
■ Fixed a quirk that occasionally made purchasing the game harder (which was not a puzzle) 2.2.24 2025/06/26
■ Fixed a Swift bug that occasionally made purchasing the game harder (which was not a puzzle) 2.2.23 2025/06/24
This release fixes a few things that broke in a recent refactor (thank you to Bennett for flagging these!) ■ Fixed hints not being navigable by Voice Over ■ Fixed Notification settings changes not saving if toggled via Voice Over ■ Added new rotor for navigating lights via their challenge numbers ■ Simplified Voice Over descriptions of lights and light groups on the grid 2.2.22 2025/05/30
■ Quick fix to the top two green challenge! Should be more reliable and easier to see complete now once you uh… do the uh… thing… 2.2.21 2025/05/25
■ Rebuilt the two green challenge in the top-right (challenge type 30). It’s solved a bit differently now and should be clearer after recent iOS changes… ■ Fixed a bug with the one orange meta challenge in the bottom-left (challenge type 49). If you’ve had trouble with that one before please give it another try! ■ Rebuilt the alert cards shown in the game (thanks for the assist Pim!). A solid 2/3rds of Blackbox’s code is Swift now! Hooray for me! ■ Fixed an issue with VoiceOver rotors on the home grid ■ Fixed a bug with app icon translations 2.2.20 2025/05/21
Fixes! Some big, some small, all made with love to keep your frustration friction-free ■ Fixed a blue meta challenge that had become *nearly* impossible to solve due to an iOS 18 update ■ Fixed the appearance of the four orange challenge on the last two generations of devices ■ Rebuilt all panel interfaces for smoother animations and interactions ■ Fixed some accessibility interfaces like rotors on the home grid ■ Lots of other visual tweaks and fixes 2.2.19 2025/04/11
Hot-hot-hot-fix ■ Did you know that some computers are case-sensitive and other ones are not? Anyway it’s totally unrelated to why two puzzles no longer crash! 2.2.18 2024/09/22
Hello green, blue, pink icon :) You can now tint Blackbox’s icon to whatever color your heart fancies 2.2.17 2024/09/17
■ Restored sparkles to unplayed challenges ■ Added a new nudge to pick the phone up for players that start with the phone docked or flat on a table ■ Fixed a bug where sometimes the lights on the grid were briefly visible before the tutorial ■ Improved launch speed of QR based challenges 2.2.16 2024/09/10
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旁白 使用手勢、點字和語音輸出瀏覽和探索 App。 放大文字 將 App 中的文字大小調整至 200% 或更大。 深色介面 在螢幕、選單和控制項目套用深色模式,以減輕眼睛疲勞。 足夠的對比度 增加或調整文字或圖示與背景之間的對比度。 減少動態效果 調整或減少部分可能引起動暈症或不適的動畫效果。