Bball Sim - Dynasty Basketball
Manage. Draft. Win.
Free · In-App Purchases · Designed for iPad. Not verified for macOS.
You're the GM
Manage. Draft. Win.
BBALL SIM — Dynasty Basketball
Take the GM seat and build a basketball dynasty. Draft prospects, work trades, develop your roster, and chase championships across multiple seasons.
KICK OFF YOUR WAY
Start a regular campaign with a real-world inspired league — or jump into Fantasy Draft mode and assemble your roster from the entire player pool before tip-off.
A REAL SIM ENGINE
Possession-by-possession gameplay with ratings, coaching schemes, badges, and on-court synergies all shaping the result. Watch games play out live, or sim straight to the final score.
FULL GM CONTROL
• Draft prospects and develop them into stars
• Negotiate trades and navigate cap space
• Sign free agents and re-sign your own talent
• Hire coaches, scouts, and trainers
• Upgrade facilities to speed development
DEEP DEVELOPMENT
Every player evolves season by season. Minutes, morale, work ethic, and trainer perks shape who breaks out — and who fades. Pair the right badges for chemistry-changing synergies on the floor.
CROSS-DEVICE SYNC
Your campaigns and balance live in the cloud. Pick up where you left off on any device.
Build the roster. Make the moves. Chase the ring.
more NEW(!): CUSTOM ROOKIE DRAFT CLASSES & THE BUILDER
- Roster Editor owners can now author full rookie draft classes — every prospect's attributes, potential, badges, and tier — for any season of a campaign.
- At each season start, choose how your rookie class is set: generate & continue, generate & edit, or import a class you've imported.
- NEW standalone Builder page: craft full league rosters and draft classes outside any campaign. Projects save automatically, sync to your account, and stay editable forever.
- Share your creations: draft classes get their own tab on the Community board — publish yours, import anyone's.
NEW(!): CHAMPIONSHIP NIGHT
- Win it all and the league remembers: a new finals recap shows the champion, the series result, and the Finals MVP — win or lose.
- Win the title and your owner texts you personally — with a 1,000-token championship bonus and a lasting owner satisfaction boost.
- Banner Night: the season after a championship, watch your new banner rise to the rafters — then hang permanently on your campaign home, one for every title.
NEW(!): AROUND THE LEAGUE
- The league now trades without you: AI-to-AI trades happen weekly, appear in your weekly report, and every deal is logged in a new season-long Trades tab on the League page.
- Every player now carries a career trade history in their player card.
- The ticker follows the calendar: top available free agents during free agency, the live draft order after the lottery, and full draft results before the season tips off.
- LATEST NEWS is now the News Desk — a live reader that works through the week's stories one by one, with coach hirings and firings across the league now making headlines.
- Team payrolls now mirror the real NBA — contenders pay the tax, rebuilders stay lean.
POLISH & FIXES
- Fixed a stuck "couldn't advance the playoffs" error after elimination.
- Fixed attribute upgrades failing on attributes at their individual growth ceiling (now clearly marked MAX).
- Notifications now open the campaign they're about when tapped.
- Fixed traded players showing the wrong team in their player card.
- New walkthroughs for the Roster Editor's start screen, plus lots of other small fixes and polish.
Thanks for playing :)
2.3.5 6 Aug
NEW(!): CUSTOM ROSTER EDITOR ADDON & BBALL SIM COMMUNITY
- Build your own league — full control over every player's attributes, potential, badges, personality, and history, plus coaches, team names, and even future draft pick ownership.
- Start from a generated league and tweak it, or build all 30 teams from scratch — works with both regular campaigns and fantasy drafts.
- Gain access to be Bball Sim community for updates
NEW(!): FRONT OFFICE OVERHAUL
- Spend past the salary cap — with consequences. First and second apron penalties are now live.
- Owner expectations scale with spending: your owner mandates a payroll line to match their ambitions (and their stinginess).
- Over the 1st apron? Trades must send out more salary than they take back.
- Finish a season over the 2nd apron? Only minimum signings allowed, and your next available 1st-round pick is FROZEN (untradeable) — dropped to the last pick of round 1.
- More freedom to offer bigger contracts in free agency and re-signings — a true overpay can now win a player over.
- Retirement veto: overturn a player's retirement decision right from the offseason retirement report.
POLISH & FIXES
- Trade wizard: enriched team cards show every team's top assets at a glance, plus a new league-wide Trade Block tab.
- Fixed AI trade offers proposing salary math that could never legally complete.
- Fixed re-signings sometimes silently
- Fixed issues around player fatigue.
- Blunted the 'contender' roster/coach .
- Coach 'hire' sub-tasks now capped at one per GM contract.
- Other random bug fixes and general po
Thanks for playing :)
2.3.4 1 Aug
NEW(!): LIVE GAMES OVERHAUL
- Simulate at your own pace — possession by possession, dead ball to dead ball (new default), or quarter by quarter.
- Dead balls are now part of the simulation engine, along with player fouls, team fouls, and the free throws they create.
- Call a timeout to give your stars a break and make coaching changes.
- Open the coach overlay mid-play to make adjustments — they take effect at the next dead ball.
- New, dynamic ball shooting animation makes plays feel more satisfying to watch.
- Lots of new live-game sounds added (more sound variations coming).
POLISH & FIXES
- New walkthrough "replay" mechanic — revisit the walkthrough on any page anytime.
- Fixed cloud sync for larger campaign files.
- Fixed a bug causing some newly generated rookies to be upwards of 27 years old.
- Other random bug fixes and general polish.
Thanks for playing :)
2.3.3 16 Jul
NEW(!): SMARTER SIMULATION
- Multiple new play sets added across offense and defense, with a full accuracy pass on existing plays.
- Auto play-calling now adapts to your coaching scheme.
- Offensive reads now factor in the defensive matchup — the defender's attributes and badges matter on every decision.
ANALYTICS DEPARTMENT
- Hire an Analyst (Team → Staff) to unlock per-play-set analytics.
- Postgame breakdowns show your team's efficiency by play set.
- 4-star Analysts with an upgraded Analytics Facility unlock pregame opponent scouting reports.
DRAFT
- Spend scouting points live during the draft.
- "Diamonds in the rough" now appear occasionally — low-rated prospects hiding star potential for sharp scouts to unearth.
- Defensive Player of the Year added to the season awards.
LOOK & FEEL
- Coaching scheme cards redesigned with live play visualizations and animations.
- New player, coach, and staff headshot assets.
POLISH & FIXES
- Fixed a rare case where a recently traded player could vanish from your roster.
- Fixed season progression getting stuck heading into the playoffs.
- Fixed duplicate All-Star announcements and rookie awards not appearing in season one.
- Stability improvements and general polish.
Thanks for playing :)
2.3.2 4 Jul
NEW(!): SIGN IN WITH APPLE
- Create an account or sign in with one tap using Apple
- Already have an account? Link to it from profile settings
LIVE DRAFT (overhaul)
- Rebuilt draft room with a cleaner on-the-clock view, a live recent-picks ticker, and full per-player attribute breakdowns.
- Fantasy drafts now show your live salary-cap situation, with warnings before you go over the cap.
- Rookie drafts feature live, team-specific commentary tied to each franchise's goals and direction.
OWNER & GM CONTRACTS
- Owner expectations now shift dynamically — perform above your tier and the bar rises with you, with new coach sub-tasks added on top of (not in place of) the ones you're already chasing.
- GM contracts are now 4 years (up from 2), giving you more runway to build.
- A single down or injury-hit season won't cost you your job — losing a star to a long injury, and deep playoff runs (a title fully satisfies the wins bar), are now weighed fairly.
PLAYER PROFILES
- All-Star selections are now tracked per player and shown on the player details modal.
POLISH & FIXES
- Fixed coach sub-task tracking.
- Fixed achievement timestamps showing the wrong date.
- Fixed team History tabs showing incorrect info occasionally.
- Stability improvements and loading optimizations for smoother performance, especially on slower connections.
Thanks for playing :)
2.3.1 26 Jun
A large update with new gameplay systems, deep simulation improvements, and LOTS of bug fixes and polish.
NEW(!): OWNER SYSTEM
- Players now have a GM 'level' (unranked, bronze, silver, gold, platinum) that determines what teams will consider hiring them.
- Owners set an expectation tier (rebuild → contend → championship) based on market size, roster, and facilities, with an expected-win target.
- Your GM contract carries season-long sub-tasks (All-Star marks, development, cap management) that feed a satisfaction score.
- At season's end the owner weighs wins vs. expected wins, sub-task completion, prior-season history, and patience, then decides to extend or move on.
- New Owner tab consolidates all of this, with a guided walkthrough.
- Owner welcome conversation when you sign a new GM contract.
COACHING
- Coaches are now part of a global pool. Fired coaches by ai teams are now available to hire.
- Reworked coaching skills and scheme effectiveness so coach fit affects results.
- Coach Actions overhauled and surfaced more clearly in the UI.
- Free-agent coaches are auto-hired when you sim the offseason.
AI & TRADING (overhaul)
- AI teams evaluate their own direction (contend vs. rebuild) and act on it — shopping veterans, pursuing stars, and making larger trades rather than filler deals.
- AI teams now realistically evaluate their draft picks based on the quality of the upcoming draft as well as their team direction.
- AI-to-AI trades reshape the league over time.
- User-to-AI trading is open during the offseason (locked during the live draft for now).
- Fixed a timezone bug that allowed AI trade offers in the opening week; AI now holds off until Week 2.
CONTRACTS
-Players demand to be paid what they're actually worth on the open market. When considering whether to re sign with you, players will consider what they could earn in the open market if they were to enter free agency.
-Updated base contracts and salary expectations to be more realistic
FACILITIES
- Retuned starting facility levels across the league.
- Only the user's team degrades over time; this now correctly follows you if you switch teams (the old team reverts to AI handling).
POLISH & FIXES
- Corrected team names and records throughout (fixed the duplicated-city "Brooklyn Brooklyn" display).
- Refreshed campaign UI, added GM-level badges, rookie history in player cards, and recovery-report popups.
- Fixed a light-mode display bug.
- Removed a redundant API pull on every home-page navigation.
Thanks for playing :)
2.3 19 Jun
Realistic AI minutes. Rebuilt how coaches manage rotations from the ground up. Each substitution strategy (tight rotation, staggered, deep bench, platoon) now produces meaningfully different star minutes — no more 48-minute starters. Players get realistic stints and breathers, with stamina making a visible difference in who can grind out long stretches.
Draft Lottery. Worst record no longer means the #1 pick. Run the lottery during the offseason to find out who climbed and who got jumped, with weighted odds that mirror the real thing. Results screen shows the full draft order with movement indicators.
MVP Race tab. New live leaderboard on the League page tracking who's in the MVP conversation throughout the season. Updates as the season unfolds, with the same scoring used to pick the season-end winner.
Player origins. Every player now has a school or international club shown on their History tab. Existing campaigns get filled in automatically.
Full 82-game season. Seasons are now the full 82 games (up from 54), giving you a more authentic NBA rhythm — longer storylines, deeper stat lines, and standings that earn their playoff seeding.
Smarter contender balance. Tightened up team generation so the league isn't dominated by two or three super-teams every season. Competitive races, more parity, fewer 70-win runaways.
Trade fixes. Acquired draft picks now reliably show up in your trade assets, and accepting an AI trade through the negotiation wizard properly closes the offer instead of leaving it hanging.
Cross-device sync polish. Claimed a training reward on another device? The original device now stays in sync automatically when you come back.
A handful of bug fixes and walkthrough improvements throughout the offseason flow, player details, and rookie selection — the kind of stuff that just makes the app feel more polished day-to-day.
2.2 15 Jun
Gameplay
- Sim engine overhaul: fatigue now affects shooting, defensive badge stacking softened, and a new team Momentum mechanic drives in-game runs.
- Momentum carries between quarters with a small cool-down, and fully resets at halftime.
- Badge synergies rewired and expanded — 12 new synergies covering deep range, post play, paint defense, transition, and more.
UI
- New live Momentum bar on the game broadcast with team logos and a staggered swing animation.
- Top Performers card added to quarter-break popups showing each team's standout player and key stats.
- Quarter-break modal refreshed — Strategy is collapsible, Continue lives in the header.
- AI trade offers now show players' season stats, plus a new Negotiate button that hands the deal to the trade wizard.
- Training-ready indicator extended to player cards and the Player Detail Badges tab.
Economy & tuning
- Reduced costs on facility upgrades, attribute upgrade points, and player badge upgrades.
- Premier coach hires now cost less.
- Player training is dramatically faster (and faster still with the Accelerated Training perk).
- Scout points pause once the playoffs start.
Walkthroughs
- Facilities tip rewritten to explain how facility levels unlock staff perks.
- New lineup-tab tip teaching the MIN vs FATIGUE balance.
2.1 12 Jun
The Headshot Editor is here.
Purchase the new Headshot Editor Unlock to customize any of your player or staff headshots — pick from gear, hair styles, eye shapes, mouths, glasses, and more. Swap their skin, hair, eye, and lip palettes in a single tap. Save your look and it syncs across your devices. Keep an eye out for more premium assets coming in the future.
What's new in this version:
• Brand-new Headshot Editor for players, coaches, and front-office personnel
• One-tap palette swaps — instantly change a player's skin, hair, eye, or lip colors
• Refreshed UI across team management, league, draft room, and scouting screens
• Smoother mobile layouts with improved bottom-nav clearance throughout
• Performance improvements and bug fixes across simulation, draft, and roster management
Thanks for playing — your feedback shapes what comes
next.
2.0 11 Jun
NEW(!): CUSTOM ROOKIE DRAFT CLASSES & THE BUILDER
- Roster Editor owners can now author full rookie draft classes — every prospect's attributes, potential, badges, and tier — for any season of a campaign.
- At each season start, choose how your rookie class is set: generate & continue, generate & edit, or import a class you've imported.
- NEW standalone Builder page: craft full league rosters and draft classes outside any campaign. Projects save automatically, sync to your account, and stay editable forever.
- Share your creations: draft classes get their own tab on the Community board — publish yours, import anyone's.
NEW(!): CHAMPIONSHIP NIGHT
- Win it all and the league remembers: a new finals recap shows the champion, the series result, and the Finals MVP — win or lose.
- Win the title and your owner texts you personally — with a 1,000-token championship bonus and a lasting owner satisfaction boost.
- Banner Night: the season after a championship, watch your new banner rise to the rafters — then hang permanently on your campaign home, one for every title.
NEW(!): AROUND THE LEAGUE
- The league now trades without you: AI-to-AI trades happen weekly, appear in your weekly report, and every deal is logged in a new season-long Trades tab on the League page.
- Every player now carries a career trade history in their player card.
- The ticker follows the calendar: top available free agents during free agency, the live draft order after the lottery, and full draft results before the season tips off.
- LATEST NEWS is now the News Desk — a live reader that works through the week's stories one by one, with coach hirings and firings across the league now making headlines.
- Team payrolls now mirror the real NBA — contenders pay the tax, rebuilders stay lean.
POLISH & FIXES
- Fixed a stuck "couldn't advance the playoffs" error after elimination.
- Fixed attribute upgrades failing on attributes at their individual growth ceiling (now clearly marked MAX).
- Notifications now open the campaign they're about when tapped.
- Fixed traded players showing the wrong team in their player card.
- New walkthroughs for the Roster Editor's start screen, plus lots of other small fixes and polish.
Thanks for playing :)
more Version 2.3.5 6 Aug
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